The Master’s Vision (VR series)

“The Master’s Vision” is a thrilling VR series that makes masterpieces come alive in a unique and stunning way. Each episode focuses on one masterpiece and narrates an unknown story about the artwork, offering a new perspective on the masterpiece, its creation or the artist’s intention.

1. The Monk by the Sea by Caspar David Friedrich, Alte Nationalgalerie (D)
2. Blue Water Lilies by Claude Monet, Musée d’Orsay (FR)
3. The Scream by Edvard Munch, Munch Museum Oslo (NOR)

Projekte


  • DSC07062_OSLO 2©Konrad Waldmann

    MUSEOMANIACS (WT)


The Master’s Vision (VR series)

“A work of art which did not begin in emotion is not art.” – Paul Cezanne

The creation of art is driven by emotion, and so is its reception. When we look at an artwork, the feeling it evokes is what matters and what creates a connection between the vision of the artist and the spectator. Creating an emotional understanding of the most important masterpieces in European art is the motivation for the VR series “The Master’s Vision”. VR conveys emotional experiences much better than a traditional documentary: users find themselves inside a constructed, secluded world that gives them the freedom to explore in a way that they can’t in front of a TV screen.

“The Master’s Vision” is a thrilling VR series that makes masterpieces come alive in a unique and stunning way. Each episode focuses on one masterpiece and narrates an unknown story about the artwork, offering a new perspective on the masterpiece, its creation or the artist’s intention.

  1. The Monk by the Sea by Caspar David Friedrich, Alte Nationalgalerie (GER)
  2. Blue Water Lilies by Claude Monet, Musée d’Orsay (FR)
  3. The Sun by Edvard Munch, Munch Museum Oslo (NOR)

Each episode has a different viewpoint for the user: in some episodes, one finds oneself in the “body” of the artist himself; in others, one becomes part of the painting. While some episodes feature an inner monologue by the artist working on a painting, others are based on fictive dialogues or original diary entries. Moreover, every episode of the series has its unique creative style and visual approach – from realistic to psychedelic, from concrete to abstract – depending on the story the episode tells.

“The Master’s Vision” aims to build a bridge between the artists of today and those of the past: we want to collaborate with some of Europe’s most exciting artists and novelists to develop each episode’s story, contributing some modern “brushstrokes” to the VR experience.

The launch of the VR series goes hand in hand with the TV series “Best of Museum”, which will be broadcast throughout the world in 2018.